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PostPosted: Wed Feb 25, 2009 11:21 am 
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Class Lead
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Joined: Thu Aug 30, 2007 7:11 am
Posts: 1089
Location: Boulder, CO
Highscores: 3
Lol.....very accurate, concise..and photo-realistic!!


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PostPosted: Wed Feb 25, 2009 11:23 am 
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Forgotten Soul
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http://www.escapistmagazine.com/news/vi ... -Dead-Porn

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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PostPosted: Wed Feb 25, 2009 11:30 am 
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Forgotten Soul
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Location: NY
[youtube]http://www.youtube.com/watch?v=2RLqSOBjt0U[/youtube]

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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PostPosted: Sat Feb 28, 2009 5:03 pm 
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Soulkeeper
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Joined: Sat Aug 25, 2007 12:54 pm
Posts: 1164
Location: San Francisco, CA
As the WoW festivities dwindle down today, I think we are going to do some zombies a bit later. Already have 6, would need 2 more.


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PostPosted: Tue Mar 03, 2009 5:13 pm 
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Forgotten Soul
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Joined: Thu Aug 30, 2007 4:38 am
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Location: NY
[youtube]http://www.youtube.com/watch?v=Kh5tE4lCQRE[/youtube]

Some good quotes in there....

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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 Post subject:
PostPosted: Tue Mar 03, 2009 5:34 pm 
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Forgotten Soul
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Joined: Thu Aug 30, 2007 4:38 am
Posts: 1059
Location: NY
For Element!!! <3

[youtube]http://www.youtube.com/watch?v=qUhflScPFLg&feature=related[/youtube]

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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 Post subject:
PostPosted: Wed Mar 04, 2009 9:04 am 
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Joined: Tue Oct 16, 2007 2:42 pm
Posts: 1100
Highscores: 1
funny if you havent seen it yet:

http://www.escapistmagazine.com/videos/ ... eft-4-Dead

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 Post subject:
PostPosted: Wed Mar 04, 2009 2:05 pm 
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Forgotten Soul
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Joined: Thu Aug 30, 2007 4:38 am
Posts: 1059
Location: NY
Image

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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 Post subject:
PostPosted: Sat Mar 07, 2009 3:58 pm 
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Forgotten Soul
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Joined: Thu Aug 30, 2007 4:38 am
Posts: 1059
Location: NY
[youtube]http://www.youtube.com/watch?v=l2zht4nVLx0[/youtube]

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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 Post subject:
PostPosted: Sun Mar 08, 2009 10:23 am 
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Forgotten Soul
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Joined: Thu Aug 30, 2007 4:38 am
Posts: 1059
Location: NY
They need lovin too apparently.
[youtube]http://www.youtube.com/watch?v=9o74tPm8nyY[/youtube]

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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 Post subject:
PostPosted: Sun Mar 08, 2009 1:01 pm 
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Forgotten Soul

Joined: Sun Sep 09, 2007 7:25 pm
Posts: 450
Location: Aurora, CO
I guess she didn't do the dishes?

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PostPosted: Wed Mar 11, 2009 8:06 pm 
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Forgotten Soul
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Joined: Fri Dec 21, 2007 8:10 pm
Posts: 609
Location: Denver, CO
http://www.flickr.com/photos/asthenia/3044659302/

mmmm zombie cake....


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 Post subject:
PostPosted: Thu Mar 12, 2009 8:32 am 
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Forgotten Soul
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Joined: Fri Dec 21, 2007 8:10 pm
Posts: 609
Location: Denver, CO
L4D patch. Looks to fix some of the most annoying aspects of versus namely knowing where the tank is going to spawn and that if you're the 2nd team to play you always have an advantage

Quote:
Versus Mode Changes


Tank melee attack can now hit multiple Survivors in one swing

Fixed Tank punch being able to hit targets behind walls

Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter

Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life

Fixed a case where the Tank was moving too slowly while crouching and being shot

Tanks now have the possibility of spawning in a slightly different position for the first and second teams

The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first

The Smoker tongue can now target and grab victims through common infected

Increased the cone in which a Smoker can grab a target

The Witch no longer cuts Smoker tongues in a radius around her

Boomers that explode in mid-air will now hit Survivors directly below them with Bile

Reduced the damage that burning Hunters do to pounced victims

Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.

Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them

Fixed a case where it was possible to spectate an AI infected and hit +use to take them over


Server Changes

Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types


General changes

Fixed a case where players would join as a dead Survivor when a living Survivor was still available

Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart

Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1

The scoreboard now shows the numeric value of a player's ping


GameUI

Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns

Games in a finale are now joinable via the Friends and Steam Group games list



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 Post subject:
PostPosted: Thu Mar 12, 2009 9:39 am 
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Forgotten Soul
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Joined: Thu Aug 30, 2007 4:38 am
Posts: 1059
Location: NY
Those are some pretty decent changes! All of them are warranted imo.

Quote:
The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first


That is so huge if you think about it!

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We were given: Two hands to hold. Two legs to walk. Two eyes to see. Two ears to listen. But why only one heart? Because the other was given to someone else. For us to find.


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 Post subject:
PostPosted: Thu Mar 12, 2009 12:08 pm 
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Officer
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Joined: Sun Aug 26, 2007 9:55 pm
Posts: 497
Location: Nor-Cal
I've seen it all now.

http://kotaku.com/5168575/russian-dolls-4-dead


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